There Are 5 types of Alliances: Lawful (Order), Neutral (Indifference to Order vs. Chaos), Chaotic (Chaos), Selfish (Self intrest), and Stupid(Lack of intillengece). This section tells about the fources of "Other" or the people who do not fit the discription of the previous groups there are 9 types:
Lawful NeturalThe rule-abiding sort. Law and order is more important than whether you're good or evil. Believes in keeping order, though not necessarily in Justice as a universal constant (though they may - this can get complicated). They'll arrest a robber or villian, but may also kick a family out of their home for failing to pay rent, even if they were poor. May also believe in a Cosmic Order that transcends laws - many monks are Lawful Neutral. Just as often the bad guys as the good guys in an Order Versus Chaos situation.
True NeutralTrue Neutral (also known as Neutral Neutral or just Neutral) is the Character Alignment that takes no side. By definition, anyone not fitting any of the other eight classic character alliances is Neutral, though non-sapients and Alien Morality may be seen as not being even this. A True Neutral character or organization is usually introduced as a Wild Card, neither aligned with the Hero or Mr. Big Bad. They may become friend, foe, or neither (and may even switch sides), depending on how their goals align (or conflict) with the Hero's.
Chaotic NeutralChaotic Neutral Character do whatever they want when ever they feel like it. Some say they're the ultimate free spirits, others that they're just crazy. It can go either way. Chaotic Neutral characters are all about freedom, and don't care so much about morality. Sometimes they're just amoral nutjobs, and sometimes they're generally good people with a wild streak that sometimes leads them into bad things. Either way, there's no telling what they'll decide to do next - their main, and often only, concern is their own freedom. Whose side are they on? It's doubted that they even know themselves. Nobody else does. In some ways their inherent uncertainty makes them an unknown quantity to deal with most times so border on Jerkass in terms of their self-centered perception of the world though usually do have some redeeming features. Chaotic Neutrals detest the self righteous, believe in power to the individual. These characters are also useful in any story that involves something that isn't black and white in the outcomes.
Lawful SelfishA Lawful Selfish character abides by society's rules and regulations, often rising to a position of power, but does so in order to accumulate enough power to make himself the supreme ruler of everything.
Neutral SellfishA Neutral Selfish character has no friends and no enemies. After all, a friend is someone who asks for a discount and an enemy is someone you aren't paid to fight. They're generally Private Military Contractors. Do not attempt to steal from them.
Chaotic SelfishA Chaotic Selfish character is the one who seems to be totally unpredictable, maybe even crazy, but in the end there is a method to his madness. He helps and hinders the heroes and the villains to help his own agenda, and doesn't even bother with the switching sides. He just sits on top and leans a bit to either side.
Lawful Stupidthese people may call themselves Lawful Good, but seem to completely forget about the "Good" part. Rather, they lean toward such rigid adherence to the law that anybody who breaks any law, anywhere, for any reason, is the enemy. Even saying an unkind word to someone is an act of pure evil, and the Lawful Stupid can and will act as Judge, Jury, and Executioner. They refuse to hide from even overwhelming threats, and believe that letting evil win in any way (by, say, helping the villagers to retreat from the advancing dark army) is against their alignment. Naturally, they are too stupid to be evil; that is why they are called Lawful Stupid, not Lawful Evil or Lawful Neutral.
Woe be to the fellow party member who fails to live up to their almost obsessive-compulsive standards. If the thief so much as jaywalks, Mr. Lawful Stupid will insist on turning him in to the "proper authorities" (regardless of what alignment said authorities actually are), or perhaps even execute him on the spot. Then he'll berate the other members of his party for "condoning" the thief's behavior, and may turn on them as well. This makes this guy highly irritating as well as stupid for turning in his only allies, to the point where despite usually calling themselves Lawful Good, they look a lot like Lawful Evil, or at best Lawful Neutral. Or maybe Chaotic Neutral.
Chaotic StupidThere is a subtle distinction between Stupid Evil and Chaotic Stupid. Sure, the Chaotic Stupid character is also likely to Kick the Dog. But he's just as likely to Pet the Dog, Shave The Dog, Paint The Dog Purple, or even Ignore The Dog Entirely To Run Off Chasing Butterflies. In short, the 'true' Chaotic Stupid character is the one who thinks that being Chaotic Neutral means being insane. And by "insane", we mean more Gogo Dodo than Hannibal Lecter.
This guy is willing to prove his madness at any time he feels it needs proving, which is all the time. Suffice to say, the Chaotic Stupid should never be let within ten feet of any sort of magic, especially the type that can be exploded in the middle of the party for multiple d6s of damage. He's also at a risk of suffering from Chronic Backstabbing Disorder, but it might not be lethal to whoever he betrayed, since he's as likely to kill them as he is to throw dirt at them.